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Tokyo in particular seems to be the most unstable of these cities,sometimes referred to as "The Matchstick City".#12- Law of Phlogistatic Emission- Nearly all things emit light from fatal wounds.#13- Law of Energetic Emission- There is always an energy build up (commonlyreferred to as an energy "bulge") before Mecha or space craft weapons fire.Becauseof the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustibility.#14- Law of Inverse Lethal Magnitude- The destructive potential of anyobject/organism is inversely proportional to its mass.Some things have been known to "Float" for a few seconds before plummeting to hitthe ground, vehicle, or someone’s cranium.#3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loudsounds, like explosions, are even louder because there is no air to get in the way.#4 - Law of Constant Thrust, First Law of Anime Motion- In space, constant thrustequals constant velocity.#5 - Law of Mechanical Mobility, Second Law of Anime Motion- The larger amechanical device is, the faster it moves, Armoured Mecha are the fastest objectsknown to human science.#6 - Law of Temporal Variability- Time is not a constant.Time stops for the herowhenever he does something "cool" or "impressive".(Also known as the Stormtrooper Effect) Example: A "Good Guy" in adrunken stupor being held upside down from a moving vehicle will always hit, andseveral battalions of "Bad Guys" firing on a "Good Guy" standing alone in the middleof an open field will always miss.First Corollary- The more "Bad Guys" there are, the less likely they willhit anyone or do any real damage.If there is no opportunity to tear off aforementioned female’s clothes,then she will inexplicably take a shower for no apparent reason (also known as the Gratuitous Shower Scene).Whenever there is a headwind, Male characters invariablywear long cloaks that don’t hamper movement and billow out dramatically behind them.
Any female with an excessiveamount of clothing will invariably have her clothes ripped to shreds or torn offsomehow.
100 Rules of Anime The laws of Anime is a growing list of physical, universal, and naturalphenomenon that seem to appear in various forms in all sorts of anime.
The originalintent was an effort to classify these incidents into a list of "laws" thatexplained how Anime physics are different from our own (real? It is our hopethat you find them useful to studying Anime, or at the very least, worth a goodchuckle.#1 - Law of Metaphysical Irregularity- The normal laws of physics do not apply.#2 - Law of Differential Gravitation- Whenever someone or something jumps, isthrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.
Also, acid has been known to workjust as well...#20- Law of Militaristic Unreliability- Huge galaxy-wide armadas, entire armies, andlarge war machines full of cruel, heartless, bloodthirsty warriors can be stoppedand defeated with a single insignificant example of a caring/loving emotion or asong.
First Corollary- Whenever a single war machine (mecha, starship, etc.) goesup against an entire army, the army always loses.#21- Law of Tactical Unreliability- Tactical geniuses aren’t...#22 -Law of Inconsequential Undetectability- People never notice the littlethings...
like missing body parts, or wounds the size of Seattle.#23- Law of Juvenile Intellectuality- Children are smarter than adults.